Michel Ancel is a French video game designer for Ubisoft. He is best known for creating the Rayman franchise. Earlier today on Instagram, he posted two images of a super rare SNES prototype rom of Rayman! Check out what he had to say..
‘Incroyable !!!! We have found the old unique Rayman SNES ROM !!!! It was sleeping for 24 years ….. Time to wake it up !!!!’
‘It’s working !!!! 4 people in the world have seen this . We thought it was lost , but somewhere in the cold electronic circuit , something was still alive . and running at full 60fps !!! should do a Switch version of this.’
Well there you have it, what will happen next regarding this fantastic find, we will have to wait and see, I really hope Michel decides to dump the rom and share it to the public, only time will tell. We’ll keep you posted ;)
Custodian is the very first release for the Atari Jaguar by Piko Interactive. The game is an Arcade shooter in which you have to protect energy bases from parasites that are trying to drain it dry! Featuring 4 area levels, many weapons and power ups, and awesome chiptune music! Pre-orders will be available 2-3 months before shipping starts. The game will be manufactured with all new parts and assembled by hand. Packaging will come factory sealed.
Product contents include
Color Instruction Manual
Support Piko Interactive’s first Jaguar release!
The cartridge version of ‘JAM IT’ is now available to purchase over at RGCD. Developed by Leigh White of Throwback Games, JAM IT is an arcade style 2-on-2 basketball game for the Commodore 64, featuring the most intense sports action and entertainment ever crammed into 64K! JAM IT supports 1-4 simultaneous players (via the Protovision 4-player adapter) and features opponents with realistic and challenging AI, 4 difficulty levels, 3 unlockable bonuses, in-game on-screen commentary, comprehensive statistics and even a halftime show mini-game!
Achim has posted some interesting information over on Lemon64 forums about a new game for the Commodore 64. Space Trip 2086 is an expanded version of Space Trip which was released way back in 2011 by The New Dimension. The game is almost complete (Code 97%, Level design 99%, Graphics Art 95%, Music/SFX 80%). Space Trip 2086 will be a commercial release, possibly on the Psytronik label. Stay tuned for more News!
Code: Achim (RGCD/Mayday!)
Graphics: Saul Cross
Sound/SPFX: Saul Cross (RGCD)
News Source: Lemon 64 Forums
Toni Wilen has released WinUAE 3.4.0 beta 13. WinUAE is currently the best Amiga emulation available to date and if used alongside Classic Workbench and WHDLoad you can achieve a really great Amiga hard drive experience like the picture above. Download from the link below and don’t forget to check all the new features in the release notes link, have fun! :)
Donkey Kong Jr. is a 1982 arcade-style platform video game by Nintendo. It first appeared in Arcades, and, over the course of the 1980’s, was later released for a variety of platforms, most notably the Nintendo Entertainment System. Donkey Kong Jr. is the sequel to the video game Donkey Kong, which featured Mario as the hero and Junior’s father as the villain (while in Donkey Kong Jr., it’s the other way around).
Back in February 2015, SAM released a Commodore 64 Easyflash version and now after much waiting and anticipation Gabriele Amore has finally released the ZX Spectrum version!
The game was created using AGD (Arcade Game Designer). As if this wasn’t enough to fill your Friday night retro gaming, Gabriele has also released Crazy Kong City Episode One: Saving Helen Blond, which is similar to the original Donkey Kong from 1981. Check out the two videos below to get a better idea of both games, and downloads are in the links below ;)
We’re (actually more than) half way through October, so it’s time for a “Half-Time” report on the progress of this month’s Retrochallenge undertakers. It seems pretty clear that certain individuals are leading the pack, producing lots of code, graphics and even some hardware. Others of us (*cough*Me*cough*) are… well… not.
In any case, lots of great reads there. A super-fast TI 99/4A, new keyboards for old computers, and Super Mario 3… on a C64?
Get The Cash is a simple though playful fast paced game written in Hisoft Pascal and using Sean McManus’ Easi-Sprite Driver and Interrupt driven tune generator (AKA Tunegen) by Nick Keeling. The Opening Animation Sequence was written in Assembly.
The aim of the game is to simply collect the required number of Money bags whilst avoiding the Brick Walls. With each stage getting progressively harder than the last by reducing the size of the playing field and to collect more money bags.
The “to-go” Atari emulator for Mac, Atari800MacX emulator has problems when used with MacOS Sierra, where the sound won’t work at all. If you really depend on it to run your favorite Atari software on Mac, you have another option.
Altirra, an excellent Atari emulator for Windows was re-packaged to run on MacOS, using a standalone Wine bundle. Wine (originally an acronym for “Wine Is Not an Emulator”) is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, Mac OSX, & BSD.
The bundle allows Mac users to run Altirra without having to install and configure Wine themselves. Everything is pre-packaged in a MacOS .app file.
Although it is not a native MacOS experience, the emulator runs very well and it is a great alternative while Atari800MacX developers work on a fix for the sound problem.
Altirra download file is fairly big, 300MB but that is because the bundle also contains Wine and all Windows DLLs needed to run the software. It is a small price to pay for the convenience.
The fact the bundle doesn’t contain any Developer certificate will prevent it to run unless you change the configuration in Settings -> Security.
Source: Antic Podcast